Turn-based Tactics
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Turn-based tactics (TBT), or tactical turn-based (TTB), is a
computer and video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
genre of
strategy video game Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defi ...
s that through stop-action simulates the considerations and circumstances of
operational warfare In the field of military theory, the operational level of war (also called operational art, as derived from russian: оперативное искусство, or operational warfare) represents the level of command that connects the details of ...
and
military tactics Military tactics encompasses the art of organizing and employing fighting forces on or near the battlefield. They involve the application of four battlefield functions which are closely related – kinetic or firepower, Mobility (military), mobil ...
in generally small-scale confrontations as opposed to more strategic considerations of
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
(TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations.


Genre characteristics

The gameplay of turn-based tactics game is the stop-action counterpart to that found in the
real-time tactics Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still con ...
genre, and as such contrasts with other current wargame genres. For instance, in large-scale
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
games battles are generally abstracted and the gameplay close to that of related board games, and
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
games de-emphasize realism and focus on the collection and conversion of resources into production capacities which manufacture combat units thereafter used in generally highly stylised confrontations. In contrast, turn-based tactics games' military tactical and realistic focus, emphasis on executing intricate and well thought through plans and comparatively short risk/reward cycle usually provide a distinctly more immediate, intense, careful and meticulous experience of battlefield tactics and
mêlée A melee ( or , French: mêlée ) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts. In military aviation, a melee has been defined as " air battle in which ...
than strategy games of other genres. As suggested by the genre's name, also fundamental to turn-based tactics is
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
gameplay. The genre has its roots in
tactical Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tacti ...
and
miniature A miniature is a small-scale reproduction, or a small version. It may refer to: * Portrait miniature, a miniature portrait painting * Miniature art, miniature painting, engraving and sculpture * Miniature (chess), a masterful chess game or probl ...
wargaming A wargame is a strategy game in which two or more players command opposing armed forces in a realistic simulation of an armed conflict. Wargaming may be played for recreation, to train military officers in the art of strategic thinking, or to s ...
, the recreation of battle scenarios using miniatures or even simple paper chits using relatively intricate rules. Compared to other strategy games, games of the turn-based tactics genre often have distinctly detailed and complex environments due to the tactical implications of elevation, hard cover and
line of sight The line of sight, also known as visual axis or sightline (also sight line), is an imaginary line between a viewer/observer/ spectator's eye(s) and a subject of interest, or their relative direction. The subject may be any definable object taken ...
. Further, in most turn-based tactics games a player's force is maintained between battles. This allows units to become more proficient as they gain more battle experience and coupled with the often small and specialised squads used, can even encourage an affinity between the player and his or her troops, breaking down the stereotypical anonymity of the expendable, mass-produced units found in strategic games.


History

During the 1980s, as
microcomputers A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (PC ...
and personal computers became more powerful and more common, game developers turned their attention to designing tactical wargames for them. Some early tactical wargames for the computer included
Gary Grigsby Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." '' Computer Games Magazine'' later dubbed him "as much of an institution in his niche of ...
's series of games for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
: ''
Panzer Strike ''Panzer Strike'' is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations. ''Panzer Strike'' spawned the follow-up titles '' Typhoo ...
'' (1987), and '' Typhoon of Steel'' (1988), while the first time the system was properly built was with ''
Famicom Wars is a wargame developed by Nintendo and Intelligent Systems and published by Nintendo for the Famicom. It was released on August 12, 1988 in Japan. It was later re-released on Virtual Console. It is the first game in the ''Wars'' series. Gamepl ...
'', which was launched for the
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
in 1988. ''
Battle Isle ''Battle Isle'' is a series of turn-based tactics video games developed in the 1990s by Blue Byte and released for Amiga and MS-DOS and later for Microsoft Windows. The settings are wars on a fictional planet, Chromos. Plot The ''Battle Isle'' ...
'' is a series of games developed starting in 1991 by
Blue Byte Ubisoft Blue Byte GmbH (Blue Byte until 2017) is a German video game holding company owned by Ubisoft. It was founded in October 1988 by Thomas Hertzler and Lothar Schmitt as a Video game developer, developer and was best known for developing t ...
. Set on a fictional planet, Chromos, and inspired by the
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
ese game '' Nectaris'' (1989), the games feature futuristic tactical battles played on a hexagonal grid. Players control combat units, ranging from
infantry Infantry is a military specialization which engages in ground combat on foot. Infantry generally consists of light infantry, mountain infantry, motorized infantry & mechanized infantry, airborne infantry, air assault infantry, and marine i ...
and
tank A tank is an armoured fighting vehicle intended as a primary offensive weapon in front-line ground combat. Tank designs are a balance of heavy firepower, strong armour, and good battlefield mobility provided by tracks and a powerful engin ...
s to
helicopters A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes ...
, fighters and
bomber A bomber is a military combat aircraft designed to attack ground and naval targets by dropping air-to-ground weaponry (such as bombs), launching aerial torpedo, torpedoes, or deploying air-launched cruise missiles. The first use of bombs dropped ...
s; as well as (especially in the later games) support units, including ammo and fuel transports, scout and radar units, and road and trench construction vehicles. ''Battle Isle'' also spawned a
man-to-man wargame A man-to-man wargame (also known as a skirmish wargame) is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at- ...
, '' Incubation: Time Is Running Out'' (1997), an even earlier
strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
title to use fully 3D graphics and support hardware acceleration on the 3dfx Voodoo. '' Steel Panthers'' was released in 1995 by SSI, very much resembling a board wargame translated to the computer; it gave a traditional overheard view, though numeric ratings were not visible on the screen depictions. Two sequels followed; ''Steel Panthers II: Modern Battles'' in 1996 and ''Steel Panthers III: Brigade Command 1939-1999'' in 1997. Rights to the game and source code were later acquired by
Matrix Games Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK. Their focus is primarily but not exclusively on wargames and turn-based strategy. The product line-up also includes spa ...
who developed and released as freeware an improved remake based on the ''Steel Panthers III'' engine (but limited to the timespan of World War II); this was known as ''Steel Panthers: World at War!'' (''SP:WAW''). Another group, SP-Camo, developed and released ''Steel Panthers: World War II'', and ''Steel Panthers: Main Battle Tank'' was released in June 2005. The SP-Camo games were based on the ''Steel Panthers II'' engine. Both the Matrix Games and SP-Camo versions had many fans and resulted in several releases with enhanced graphics, program code changes, and new unit types. Another game originally scheduled to be a computerized ''Squad Leader/ASL'' was '' Combat Mission''. While not the first 3-D tactical warfare game, it set an industry standard for realism, thanks to minutely detailed armor penetration modelling. There was no first-person element to the game, which placed a realistic burden of command on the player, and unlike earlier games like ''M-1 Tank Platoon'' or ''Muzzle Velocity'', human intervention wasn't necessary to ensure that one's troops were capable of fighting with the same skill as the computer enemy. ''Combat Mission: Beyond Overlord'' received critical acclaim upon release in 2000. Two follow up games were released in 2002 and 2004, which improved the infantry game with better suppression and automatic fire modelling. The game featured a "WEGO" system, where orders were entered sequentially, and the turn was then executed simultaneously, with a "Tactical AI" carrying out both sets of orders. This type of system had been what the original board wargame designers of ''Firefight'' et al. had dreamed of, but were restricted to creating manually.


Types


Tactical wargames

Tactical wargames are a type of
wargames ''WarGames'' is a 1983 American science fiction techno-thriller film written by Lawrence Lasker and Walter F. Parkes and directed by John Badham. The film, which stars Matthew Broderick, Dabney Coleman, John Wood, and Ally Sheedy, follows Dav ...
(
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a comp ...
or
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
) that models military conflict at a tactical level, i.e. units range from individual
vehicle A vehicle (from la, vehiculum) is a machine that transports people or cargo. Vehicles include wagons, bicycles, motor vehicles (motorcycles, cars, trucks, buses, mobility scooters for disabled people), railed vehicles (trains, trams), wa ...
s and
squad In military terminology, a squad is among the smallest of military organizations and is led by a non-commissioned officer. NATO and US doctrine define a squad as an organization "larger than a team, but smaller than a section." while US Army do ...
s to
platoon A platoon is a military unit typically composed of two or more squads, sections, or patrols. Platoon organization varies depending on the country and the branch, but a platoon can be composed of 50 people, although specific platoons may range ...
s or
companies A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared go ...
. These units are rated based on types and ranges of individual weaponry.


Tactical role-playing games

This subgenre is principally used to refer to RPG-derived games as an alternative to the traditional turn-based system. In such titles, the system has been tailored to incorporate role-playing game characteristics. The term "tactical" was not widely used to describe such titles until ''
Final Fantasy Tactics is a 1997 tactical role-playing game developed and published by Square for the PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony Computer Entertainment, it is the first game of the ...
'' was released, where it popularized the genre in North America, although games such as ''
Shining Force is a 1992 turn-based tactical role-playing game for the Mega Drive/Genesis console. While primarily a traditional fantasy-themed game, it contains some science fiction elements. The game has been repeatedly re-released: in Sega Smash Pack Vol ...
'' were part of the genre years beforehand.


MMO

There are several turn-based tactical games with multiplayer online gameplay featuring large numbers of players, such as ''
Dofus ''Dofus'' is a tactical turn-based massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French computer game manufacturer. Originally released solely in French, it has since been translated into many ...
'', ''Gunrox'', and ''
Poxnora ''PoxNora: Battlefield of the Immortals'' is a multiplayer online game that combines a digital collectible card game with a turn-based strategy game in a fantasy setting. ''PoxNora'' was originally launched via Java Web Start through a browser an ...
''. '' Darkwind: War on Wheels'', a combat-oriented auto racing simulation, is the only turn-based tactical game currently to have a
persistent world A persistent world or persistent state world (PSW) is a virtual world which, by the definition by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-ba ...
. It is also one of the few games to simulate turn-based auto racing.


Genre blurring

Some
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s, such as ''
The Temple of Elemental Evil ''The Temple of Elemental Evil'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's ''World of Greyhawk'' campaign setting. The module was published by TSR, Inc. in 1985 for the first edition ' ...
'' and the ''
Gold Box Gold box may refer to: * Decorative boxes made in gold *'' Gold Box'', a series of video games of 1988 to 1992 * Gold box (phreaking), a phreaking box to create a bridge between two telephone lines {{disam ...
'' games of the late '80s and early '90s, also feature tactical turn-based combat. Some turn-based tactics titles, such as ''
Jagged Alliance 2 ''Jagged Alliance 2'' is a tactical role-playing game for PC, released in 1999 for Microsoft Windows and later ported to Linux by Tribsoft. It is the third entry in the ''Jagged Alliance'' series. The game was followed by the expansion '' Unfinish ...
'' and the '' X-COM'' series, feature a real-time strategic layer in addition to tactical turn-based combat.


References

{{VideoGameGenre Video game genres